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Godbrand

Godbrand

Member Since 19 Oct 2017
Member ID: 882,975
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Offline Last Active Today, 09:37 AM
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Post and i'll make an enemy stand!

22 March 2019 - 03:58 AM

Post and I will make an enemy stand (Jojo's Bizarre Adventures) based off what I know of you.

EX
Shut Up Rewas
Rick Astley
Causes undesirable behavior within range.

Start posting

Pot of greed to 3? Anyone?

12 March 2019 - 03:25 PM

Konami got rid of alot of 'fun' win conds or made them limited. Adding a bit of draw will not do anything that Konami is already doing to game already. Discuss also stay on topic and etc.

Good job everybody, an angry mob

12 March 2019 - 04:51 AM

Why do I feel I will be telling my wife and kids this in the future?

Bezalel Archetype

10 March 2019 - 04:27 AM

Bezalel Archetype focuses around low attack high defense multi attribute rock type monsters that you throw at your opponent's monster and taking advantage stat abuse.


Obelisk of Bezalel: Continuous Spell
All "Bezalel" monsters you control can not be destroyed by your opponent's card effect. If you discard a Rock-Type monster: you can inflict 300 Damage to your opponent. When this card is activated: add 1 "Bezalel" monster from your Deck or GY to your hand. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; add this card to your hand.


Throwing Rune Rocks: Quick-Play Spell
Discard 1 card: add up to 2 "Bezalel" cards with different names from your Deck to your hand. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; add this card to your hand.


Spell Absorbing Rocks: Normal Spell
Can only activate this card if your control a face-up "Bezalel" monster: Target 1 Spell or Trap card your opponent controls, banish the targeted card then draw 1 card. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; add this card to your hand.


Bezalel Rat: Level 3 |
| DARK | Rock-Type | Effect monster |
| 0 ATK | 1700 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, the targeted monster loses DEF equal to this card's DEF. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can add 1 level 2 or lower monster with 0 ATK from your GY to your hand.


Bezalel Cat: Level 2 |
| LIGHT | Rock-Type | Effect monster |
| 0 ATK | 1500 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, send the targeted monster to bottom of the Deck. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can send 1 monster with 0 ATK from your Deck to your GY.


Bezalel Wolf: Level 4 |
| FIRE | Rock-Type | Effect monster |
| 0 ATK | 1800 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, the destroy the targeted monster into the Deck. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can add 1 monster with 0 ATK from your Deck to your hand.


Bezalel Dog: Level 1 |
| WIND | Rock-Type | Effect monster |
| 0 ATK | 700 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, the banish the targeted monster. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can Special Summon 1 level 5 monster with 0 ATK from your Deck then destroy this card.


Bezalel Leopard: Level 5 |
| WATER | Rock-Type | Effect monster |
| 0 ATK | 2100 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, return the targeted card to the hand. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can Special Summon 1 level 4 or lower monster with 0 ATK from your GY then banish this card.


Bezalel Tiger: Level 6 |
| EARTH | Rock-Type | Effect monster |
| 0 ATK | 2300 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, destroy the targeted monster then both players draw 1 card. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can Special Summon 1 level 5 or lower monster with 0 ATK from your Deck then shuffle this card into your Deck.


Bezalel Lion: Level 7 |
| FIRE | Rock-Type | Effect monster |
| 0 ATK | 2500 DEF |
While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, banish the top 3 cards of your opponent's Deck and the targeted monster. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is Summoned: You can draw 1 card.


Bezalel Elephant: Level 8 |
| WATER | Rock-Type | Effect monster |
| 0 ATK | 3000 DEF |
Must be Tribute Summon by Tributing 2 level 7 or lower "Bezalel" monsters you control. While this card is in your GY except the turn this card was sent to the GY, all face-up monsters you control gain 100 DEF. During your Main Phase 1, while you control a face-up "Bezalel" Rock-Type monster, you can discard this card: target 1 face-up monster your opponent controls, the targeted monster loses DEF equal to this card's DEF. When this card attacks before the damage step, this card gains ATK equal to this card's DEF until the End Phase. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card leaves the field: You can Special Summon up to 3 "Bezalel Rat" from your hand and/or Deck and/or GY.

Guild VS Allegiance (MTG booster box unboxing comparison)

08 March 2019 - 05:06 PM

Guild VS Allegiance (MTG booster box unboxing comparison) Also including the 15 card pack as well, since booster boxes contains 36 packs.

I feel that guild struck home more and really contains lot of good value cards and some commons were still good cards in their own right. I am viewing both on value price of each plus how cards work/interact in various formats.

Allegiance really did not dl those things.

What do you think about the comparison between guild and allegiance?