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Sleepy

Sleepy

Member Since 27 Nov 2008
Member ID: 88,666
Currently Viewing Community Index
Offline Last Active 55 minutes ago
*****

[DPR] Abystella Archetype

09 July 2018 - 08:06 PM

Abystella Voidescador
Abystella Doomedusa
Abystella Deepolpo
Abystella Benearvalo
Abystella Lambellen
Abystella Subsirena

 

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The idea is that your supply is constantly coming back at a slow pace. All cards can do something useful but the deck is constantly trying to decide who does that to make the best of it.

All monsters dump other members when Summoned, and have a bonus if from the hand.
All of them also banish themselves from the GY for a turn to give a bonus.

Art by me xP

- - - -
Comments, suggestions, corrections, etc. all welcome~


Synchlink Keeper

25 June 2018 - 01:40 PM

Mow2PfA.png

 

Synchlink Keeper

DARK LINK - 3 [ Beast / Link / Effect ] ATK/ 0

3 monsters, including 1 Synchro and 1 Tuner.
When Link Summoned: You can target any number of Synchro Monsters in your GY; Special Summon as many as possible to monster Zones this card points to in Defense Position. Monsters cannot be Special Summoned from the Extra Deck to a Zone this card points to, except Tuner or Synchro Monsters. Cannot be used as a Link Material the turn it is Summoned.
 
- - - - - - -
 
It requires quite a bit of setup with 3 materials, but if you use something like Formula (or any Synchro Tuner) your other 2 monsters can be whatever.
It can target more than it can revive mostly to dodge GY disruption a la D.D. Crow. You can target 4, get 1 banished by the opponent, and still revive 3 of them.
 
Synchro support. Preferably Accel Synchro but it allows for regular Synchros made by using Synchros.
You can Special Summon whatever you want into its arrows, just not from the Extra Deck (I felt that needed to be pointed out).
 
Art from this DA member.
 

Neo Spacian HERO Neos [Written]

24 June 2018 - 12:48 PM

Neo Spacian HERO Neos

LIGHT Level 7 [ Warrior / Effect ] 2000/2500

This card is always treated as "Elemental HERO Neos".

If you control no face-up cards (Quick Effect): You can shuffle 1 "Neo Spacian" monster from your hand, Deck, GY or banished into the Deck; Special Summon this card from your hand or GY in Defense Position. If returned to the Deck as a Fusion Material: You can send it to the GY, and if you do, you can add 1 Spell or Trap from your Deck or GY to your hand that contains "Neos" or "Neo Spacian" in its text.

 

- - - - -

 

The aim is to fix the bulkiness of OG Neos. The condition is live during an opening play and whenever a triple contact Fusion contacts out of the field with its effect.... or when the opponent nukes you, that too.

 

The other effect is to help you control how many Neos are in your GY and how many are still in your Main Deck for the sake of support, and it searches the Spell/Trap cards of the deck too.


Vagabond Cabin

29 May 2018 - 06:46 PM

bRgSWfO.png

 

 

Vagabond Cabin

[Continuous Trap]

Target 1 other continuous Trap Card you control; shuffle them and place them face-down on any unnocupied Spell & Trap Zones on the field.

 

- - -

 

Recycle: Fiendish Chain, Call of the Haunted.

Reuse: DNA Transplant, DNA Surgery, Aegis of Gaia

In a controlled manner turn off: Lose 1 Turn, Imperial Order.
Or just clog your opponent's Pendulum Zones, that also works.


Ascension Carp

29 May 2018 - 01:18 PM

lMcb4oi.png

 

Ascension Carp

WATER Level 3 [ Fish / Tuner / Effect ] 200/1800

(Quick Effect): You can discard this card to Tribute 1 monster with a Level; Special Summon 1 Fish monster from your hand, Deck, or GY in Defense Position with a Level equal to or lower than the total Level of this card and the Tribute on the field. If you Summon a Fish Normal Monster: You can add this card from your GY to your hand revealed, but if you do, banish it when sent to the GY.

 

- - -

 

Coelacanth consistency is the main purpose of this card. Any Level 4 Fish + this in hand = Coelacanth. Then if Coelacanth's effect brings out something like a Seven Colored Fish or Space Mambo, this adds itself back to the hand, and you can make a second Coelacanth with it.

 

Without this card Coelacanth will leave you with itself + a Mistar Boy + Bahamut + Toadally Awesome, so it's not like it needs much help there.
Though with this card, it can extend a little further and it offers extra options for recovery. 

 

Another extra potential tech for whatever that's worth: Cranium Fish pops face-down cards and triggers Atlantean effects.