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Member Since 27 Nov 2008
Member ID: 88,666
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Labyrinth Game~

28 December 2018 - 06:56 PM

Here's an idea I had.

Based on the Labyrinth duel of the Paradox brothers.


Field Map


How to use cards in this Map



Map Quest for both players


A bit long and probably complicated, but what do you think?

[Written] Dorodoragon

16 December 2018 - 11:05 AM


EARTH Level 4 [Dragon/Effect]  1400/1000

If this card is destroyed by battle:  You can Special Summon 1 "Dorodoragon" from your hand or Deck and have its original ATK become twice the ATK this card had on the field. If this card is Special Summoned by the effect of "Dorodoragon": Draw 1 card for each non-Effect Monster you control, except Tokens. You can only use this effect of "Dorodoragon" once per turn.


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The name is meant to be "Draw Dragon" but with the Japanese sounds, for anybody wondering.


Your Summoned copy will have 2800 ATK and the third would have 5600, yes. Modifiers also work so if you had something like Misus Radiant (putting the dragon at 1900) the next copy would have 3800, and the third copy 7600, granted you need something big enough to suicide your monster into.

I recommend "Radian, the Multidimensional Kaiju" that can get the benefits any Kaiju provides plus having the same ATK as the second copy (2800) so both would get out of the way and you'd be left with a 4800 ATK beater.


Level 4 is just for a silly Summoner Monk + Ojamagic combo so you can bring this dragon out and 3 vanillas in hand.


Only the draw effect is hard OPT.

Crystalized Mirror Force [Written]

03 December 2018 - 12:58 AM

Crystalized Mirror Force 
[Normal Trap]

When an opponent's monster declares an attack: Move as many Attack Position monsters your opponent controls as possible to unoccupied opponent's Spell & Trap Zones in their respective columns, treated as Continuous Spells.


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It can be countered by having backrow to prevent the monsters getting pushed back, but also means luring your opponent into falling for Malevolent Catastrophe. That's the theory behind the design, now that the Mirror Force cards are not considered the most problematic of cards out there...

Ambush Wall [Written]

03 December 2018 - 12:50 AM

Ambush Wall
[Normal Trap]
When a monster declares an attack: Immediately after this effect resolves, Tribute Summon a monster using a monster(s) that include the attacking monster as Tribute, and if you do, if the Tribute Summoned monster is a Normal Monster, draw 1 card for each monster Tributed.


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Rainstorm Rider [Written]

02 October 2018 - 12:56 PM

Rainstorm Rider

WATER [ Spellcaster / Link / Effect ] ATK 1700 

LINK-2 (Bottom-Right), (Left).

2 monsters, including a Defense Position Effect Monster.

If a Spell/Trap or effect is activated (Quick Effect): You can target that card; Link Summon this card by using 2 Defense Position monsters as material, and if you do, negate that card, then gain 1000 LP.

When this card is Link Summoned: You can target 1 face-up Spell/Trap on the field; negate its effect, then gain 1000 LP.

Once per turn: You can target 1 monster in your GY; Special Summon it to a zone this card points to. Immediately after this effect resolves, Xyz Summon a monster to a zone this card points to.


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-The second effect is "when... you can" so it doesn't stack with the first effect, because the idea of the quick Summon was to be able to negate something on the spot, and didn't work unless I made it part of the same resolving effect.


-The reviving effect needs you to be able to Xyz Summon using the revived monster, anything else in-between is illegal plays. It can be reviving Utopia to use it for Lightning, or reviving something like a Level 4 to use it with another Level 4 you already had, or any other Xyz method.


-The intention is that it doesn't have arrows that aid Extra Linking, but it opens up a zone no matter if it is in the Extra or Main Monster Zones.
There is concept art intended for this but I have been a bit busy xD

Thoughts/comments/suggestions/corrections/etc. all welcomed please~