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D&DTerminus

D&DTerminus

Member Since 14 Dec 2018
Member ID: 912,725
Currently Not online
Offline Last Active Feb 09 2019 04:53 PM
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In Topic: Sage Knight Ritual (triad)

23 December 2018 - 01:33 PM

@ dova Thanks for the fixes and review, I'll have to think more a little more about Captain's balancing and effect wording and then I'll get to fixing the OCG on the card images themselves. There are also a lot more cards to the set that aren't complete/don't have images yet that I'm working on currently as well, and they will be slowly added to this thread as they are completed.

 

Also, regarding The Sword of Sages in the games lore, it does in fact give him the ability to essentially cut himself out of the pre-death dimension and back into the physical world, returning 3 days after he dies through a (self-repairing) dimension wound that he opens at the spot where the sword would be physically, as long as he "died" with the sword in hand or at least on his person, but this does not prevent him from dying of age, or for example, if he "died" and the sword ended up at the bottom of the ocean or something (almost happened once after he got stealth-crit for 600 damage and got chomped in half by a megalodon while hanging off a dragon's tail just above the water haha) it could trigger an endless cycle of returning to drown or get crushed by the ocean unless Virtus would decide to stay dead.


In Topic: I am New(ish)

23 December 2018 - 01:06 PM

@ Dova Thanks, though I don't typically create the renders of the characters myself, I get those from my players, and I mainly do the backgrounds/make transparent/edits/effects/resizing and such, but I do create most of the backgrounds from scratch.


In Topic: Sage Knight Ritual (triad)

22 December 2018 - 05:25 PM

@ jolly Captain Virtus is meant to switch its own battle position, then negate the rest of its own effect until the end phase if targeted by any card effects, just realized I forgot to specify targeted by card effects as well. As for his second effect, I figured he has enough ATK/DEF for it to be balanced as a more situational utility. I may be adding more support for the archetype to make Virtus Monsters more available, but I think too much could get OP.


In Topic: Sage Knight Ritual (triad)

18 December 2018 - 11:11 PM

that's fair

edit: fixed


In Topic: I am New(ish)

18 December 2018 - 07:42 PM

Thanks, I read through, hope i didn't miss anything important.. lol .. also nice Neopolitan sig xD