BatMed Posted May 31, 2014 Report Share Posted May 31, 2014 **for the Cover card: Sanctuary in the Abyss** _____________________________________________________________ You can either follow this set's new cards in my signature or here ______________________________________________________________________ Introducing "D.Evil HERO" Archetype, [included in my new set "Rise of the Darklords"] Original Archetype Idea was by Liavcol + Requested by Liavcol Banner By Liavcol TCG Name: "D.Evil HERO" OCG Name:"Fallen HERO" Japanese Kana: リベンジヒーロー Japanese Base: D・E-HERO Japanese (rōmaji): Ribenji Hīrō "D.Evil HERO"are a series of DARK Fiend-Type monsters. Much of their effects are focused on sending "D.Evil HERO" or "D.Evil" cards to the Graveyard and then activating their effects. Story In order to seek peace and Stability in the Dark Realms, the High Darklords [Shadolls Fusion + Darklords] decide to recruit a bunch of Heroes to ensure their own security. Using their power, they create a new powerful corrupted team of Dark HEROes, either by Necromancy, Damned and Forbidden Rituals, or infecting some of the Surface creatures. Now, leaded by their Lord "Arch-D.Evil", these HEROes will conquer the whole World. [spoiler='Booster Pack - Template by Grezar'] [/spoiler] [spoiler=Monsters] A Fallen HERO, they said that once he was a Noble Warrior. Nothing is important more than Honor for him. Hail the Mighty Holy Knight, who seeks Vengeance in the Darkest Abyss. During the End Phase of the turn this card is sent to the graveyard; Destroy 1 set card on the field. When a DARK Fusion monster you control would leaves the Field by an opponent card effect (either by battle or by effect): You can Banish this card from your graveyard instead. Once per turn, you can Special Summon this Banished card. You can only use 1 "D.Evil Maiden" effect per turn, and only once that turn. If this card is sent to the Graveyard: You can Special Summon 1 "HERO" monster from your graveyard. Banish it during the End Phase. Once per turn: You pay 500 Life points and banish 1 "D.Evil" monster from the graveyard; Special Summon 1 "D.Evil HERO Illusion Token" (Fiend-type/ DARK/ Level 1/ ATK:1000/ DEF:0) That Token's name is also treated as the name of that Banished monster. During each of your End Phases; Take 500 Damage for each "D.Evil HERO Illusion Token" you control. This card cannot be destroyed by Battle. You can substitute this card for any 1 Fusion Material Monster listed on a DARK "HERO" Fusion Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). When this card is sent to the Graveyard: You can Special Summon 1 Level 3 "D.Evil" monster from your Graveyard except "D.Evil HERO Malicious Fusionist". Once per turn: You can Send 1 "D.Evil" card from your Deck to the graveyard except "D.Evil HERO SwordGhost", and if you do: This card is unaffected by your opponent's monsters effects until the End Phase. When this card is sent to the Graveyard; Skip your opponent Next Battle Phase. This effect of "D.Evil HERO SwordGhost" can only be used once per Duel. When this card is sent to the Graveyard: Target 1 "D.Evil HERO" monster and 1 "D.Evil" Spell Card in your Graveyard; add both those targets to your hand. Cannot be Normal Summoned or set. When this card is sent from the Deck to the Graveyard by the effect of a "D.Evil" card; Special Summon it. When this card leaves the field; You take 800 Damage. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send 1 "D.Evil" card from your Deck to the Graveyard. When a card or effect is activated that would destroy a "D.Evil" card(s) on the field: You can Banish this card from the Graveyard; negate the activation, and if you do, destroy it. Cannot be Normal Summoned. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), then discard 1 card. During each of your End Phases; Send 1 card from your hand to the Graveyard or Destroy this card. Send 3 "D.Evil" cards from your Deck to the Graveyard; Special Summon this card (from your Graveyard) You must have at least 5 "D.Evil" cards in your Graveyard to activate and to Resolve this effect. You can only activate this effect of "Arch-D.Evil" once per turn. "D.Evil HERO Illusion Token"cannot be Destroyed by Battle If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), then you can send 1 card from your hand to the Graveyard: Destroy 1 monster on the field. When this card is destroyed by Battle; Special Summon 3 "D.Evil HERO Illusion Tokens" (Fiend-type/ DARK/ Level 1/ ATK:1000/ DEF:0.) This card can be Special Summoned (from your hand) by having 3 or more "D.Evil" monsters with different names in your Graveyard. This card gains 100 ATK for each DARK monster in your Graveyard. If this card would be destroyed by a card effect: You can Banish 1 "HERO" or "D.Evil" monster from your Graveyard instead. [/spoiler] [spoiler="Fusion Monsters"] "D.Evil Maiden" + 1 or more (max.2) Level 4 or lower Fiend-type monsters The original ATK of this card become equal to the combined original ATK of the Fusion Material Monsters you used for the Fusion Summon of this card. When this card is Fusion Summoned; send 1 "D.Evil" card from your Deck to the Graveyard. You can only activate this effect of "D.Evil Spider-Ozzy" Once per turn. "D.Evil Maiden" + "D.Evil Maiden"This card cannot be targeted by your opponent's Monsters effects. When this card is Destroyed by a card effect; "D.Evil" monsters you currently control gain 200 ATK for each "D.Evil" card in the Graveyard until the End Phase. "D.Evil HERO Illusionist Mage" + 2 DARK monstersSend 1 "HERO" monster from your hand or Deck to the Graveyard; Special Summon 1 "D.Evil HERO Illusion Token" (Fiend-type/ DARK/ Level 1/ ATK:1000/ DEF:0) That Token's name is also treated as the name of that monster in the Graveyard. If this card would be Destroyed; destroy 1 "D.Evil HERO Illusion Token" instead. You can only use 1 "D.Evil HERO Oracle" effect per turn. You can only control 1 face-up "D.Evil HERO Oracle". "D.Evil HERO Doomcaliber" + "D.Evil HERO Fallenwings"If you have 4 or more "D.Evil" monsters with different names in your Graveyard: This card can attack your opponent Directly. If this card attacks, it is unaffected by your opponent's Trap cards effects until the End of the Damage Step. "D.Evil HERO Sorcerer" + "D.Evil HERO Doomcaliber" This card gains 100 ATK for each "D.Evil HERO" monster in the Graveyard. During the End Phase of a turn when a "D.Evil HERO" monster(s) was sent from the Deck to the Graveyard; target 1 face-up monster your opponent controls; Destroy that target. "D.Evil Manypetion" + "D,Evil HERO Fallenwings" When this card is Fusion Summoned; Destroy all your opponent Spell and Trap cards (You cannot declare an attack or set/activate Spell and Trap cards during the turn you activate this effect.) Once per turn: You can send 1 DARK monster from your hand to the Graveyard; Change the Battle Position of 1 monster on the field. "Arch-D.Evil" + "D.Evil Manypetion"At the start of the Damage Step, Detroy a monster that Battles with this card. This card must be the only monster you control to activate and to resolve this effect. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. "D.Evil HERO Drak Stalker" + "D.Evil HERO Fallenwings"When this card is Fusion Summoned; Special Summon 1 "HERO" monster from your hand or Graveyard. This card gains 100 ATK for each "D.Evil HERO" monster in the Graveyard. If this card would be destroyed by Battle: You can Banish 1 DARK monster from your Graveyard instead. "D.Evil Maiden" + 1 "D.Evil HERO" Fusion monsterWhen this card is Fusion Summoned; Put 1 counter on this card for each "D.Evil HERO Illusion Token" on the field (max4). If this card would Leaves the field; Remove 1 counter from this card instead. Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK. These Changes last until the End Phase. "D.Evil HERO Doomcaliber" + "D.Evil HERO Savior" Cannot be Destroyed by Battle. This card gains 100 ATK for each "D.Evil" card in the Graveyard During Damage Calculation only. When this card is destroyed by Battle: You can send 1 "D.Evil" card from your hand to the Graveyard, then special summon this card from the Graveyard. You can only activate this effect of "D.Evil HERO Chivalrous" once per turn. "Arch-D.Evil" + "D.Evil HERO Drak Stalker" + "D.Evil HERO Orcale" This card gains 200 ATK for each "D.Evil HERO" monster in the Graveyard. Once per turn, If this card would be destroyed; Send 1 "D.Evil" monster from your hand to the Graveyard instead. Once per turn: You can Banish 1 "HERO" monster from your Graveyard; Special Summon 1 "D.Evil HERO Illusion Token" (Fiend-type/ DARK/ Level 1/ ATK:1000/ DEF:0) That Token's name is also treated as the name of that Banished monster. "Arch-D.Evil" + 2 or more "D.Evil HERO" Fusion monsters Must first be Fusion Summoned and cannot be Special Summoned by other ways. This card gains the effect of its Fusion Materials. If this card would be Detroyed or Banished; You can Send the top 3 cards of your Deck to the Graveyard instead. You can only use 1 effect of "D.Evil HERO Stygian Lord" per turn. [/spoiler] [spoiler=Xyz monsters] 2 Level 4 DARK monsters This card cannot be Destroyed by Battle while you control a face-up Field Spell card. When a card is sent to the Graveyard by the effect of a DARK monster: You can Detach 1 Xyz material from this card; Increase this card's ATK by 400. 2 Level 4 monsters You can also use DARK Fusion monsters as Xyz materials for the Xyz summon of this card (Regardless of their Levels). Once per you can Detach 1 Xyz material from this card, activate 1 of these effectsL *Special Summon 1 of your Banished "HERO" monsters. *Send 1 "D.Evil" card from your deck to the Graveyard. [/spoiler] [spoiler=Spells] Fusion Summon 1 "D.Evil" Fusion Monster from your Extra Deck, using monsters from the Graveyard or your side of the field as Fusion Materials. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot activate this card during the turn you activate this effect. You can only activate 1 "D.Evil Fusion" per turn. Equip only to a "D.Evil HERO" monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card is sent from your Deck to your Graveyard while you control only 1 monster, you can equip it to 1 "D.Evil HERO" monster you control (You cannot declare an attack during the turn you activate this effect.) Equip only to a "D.Evil HERO" monster. It gains 1000 DEF. Once per turn, the equipped monster cannot be Destroyed By Battle. When this card is sent from your Deck to your Graveyard while you control only 1 monster, you can equip it to 1 "D.Evil HERO" monster you control and change it to Defense Position. Target 1 "D.Evil" Fusion monster in your Graveyard; Banish the Fusion Material cards listed on that target from your hand or Graveyard. When you do; Special Summon that target (This Specisl Summon is treated as a Fusion Summon.) That target cannot attack during the turn it is Special Summoned this way. You can only activate 1 "D.Evils Book of Damned Spells" per turn. Banish 1 "D.Evil" monsters from your Graveyard, then target 1 "D.Evil HERO Illusion Token" you control. That target's name is also treated as the name of the Banished "D.Evil" monster until the End Phase. You can activate this effect of "D.Evil's Eye of Trickery" twice per turn. Destroy this card During your 3rd Standby Phase after activation. Send 1 "D.Evil" monster from your hand to the Graveyard, then target 1 card your opponent's controls; Banish that target. "D.Evil HERO" monsters gain 1000 ATK during Damage Calculation only. When a "D.Evil" Fusion Monster on the field is destroyed and sent to the Graveyard: send 1 card from your hand to the Graveyard, then you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster. [/spoiler] [spoiler=Traps] If you control no monsters: You can Send 1 "D.Evil HERO" monster from your hand to the Graveyard; Special Summon 1 Level 3 or Lower "D.Evil" monster from the Deck in face-up Attack Position. When your opponent Summons a monster(s) with 1500 or more ATK: Send 1 "HERO" card from the Deck to the Graveyard, then destroy that monster(s) with 1500 or more ATK, and if you do: You Special Summon 1 "D.Evil HERO" Fusion monster from your Graveyard. When your opponent Summons a monster: Send 1 "D.Evil HERO" card from the Deck to the Graveyard. That monster ATK is Halved until the End Phase, and if you do: You Special Summon 1 of your Banished "D.Evil HERO" Fusion monsters. [/spoiler] [spoiler="D.Evil HERO Illusion Token"][/spoiler] Any suggestions?? Link to comment Share on other sites More sharing options...
BatMed Posted May 31, 2014 Author Report Share Posted May 31, 2014 bump Link to comment Share on other sites More sharing options...
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Darthakin Posted June 14, 2014 Report Share Posted June 14, 2014 For the amount of work alone, I'll respond. (well, for more than just that lol) I like the way your cards work, the banishing and from grave summoning seems alright. Minor spelling mistakes here and there and perhaps a bit strong on the amount of fusions. Other than that I really like them! Amazing art too :O Link to comment Share on other sites More sharing options...
BatMed Posted June 14, 2014 Author Report Share Posted June 14, 2014 For the amount of work alone, I'll respond. (well, for more than just that lol) I like the way your cards work, the banishing and from grave summoning seems alright. Minor spelling mistakes here and there and perhaps a bit strong on the amount of fusions. Other than that I really like them! Amazing art too :o thank you, I'll correct these mistakes as soon as possible... :D Link to comment Share on other sites More sharing options...
Toffee. Posted June 14, 2014 Report Share Posted June 14, 2014 I seriously love the artwork on the Doomcalibur Normal monster.Just sayin', it's flat-out amazing.Oh, and you forgot to put an Equip sign on Sword. Link to comment Share on other sites More sharing options...
BatMed Posted June 14, 2014 Author Report Share Posted June 14, 2014 I seriously love the artwork on the Doomcalibur Normal monster. Just sayin', it's flat-out amazing. Oh, and you forgot to put an Equip sign on Sword. thanks a lot, gonna make an update soon [add new cards and fix some minor mistakes] Updated: 3 new cards + 1 Effect changed Fusion: D.Evil HERO Dark Gryphon Xyz: D.Evil HERO Infernal Keeper + Vision HERO D.Evil Changes: Arch-D.Evil effect have been changed Link to comment Share on other sites More sharing options...
BatMed Posted June 15, 2014 Author Report Share Posted June 15, 2014 updated: Booster pack added... Link to comment Share on other sites More sharing options...
Darthakin Posted June 15, 2014 Report Share Posted June 15, 2014 Vision Devil might want to change to "Dark 'D.Evil' Fusion monsters', as currently, using instant fusion bumps out an easy fodder into this guy. If I'm reading it right, you still need 2 monsters, though? Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 Vision Devil might want to change to "Dark 'D.Evil' Fusion monsters', as currently, using instant fusion bumps out an easy fodder into this guy. If I'm reading it right, you still need 2 monsters, though? Really O.O I'll recount it later XD Link to comment Share on other sites More sharing options...
Guest Yairnet Posted June 16, 2014 Report Share Posted June 16, 2014 Look, man awesome cards with awesome effects some OCG mistakes, but other than that AWESOME If you want, you can check my cards Original POKE Set:http://forum.yugiohcardmaker.net/topic/307184-the-original-poke-setby-yairnet/ LIMIT Sethttp://forum.yugiohcardmaker.net/topic/307186-limit-setby-yairnet/ ULTMT+ELITE Setshttp://forum.yugiohcardmaker.net/topic/307216-ultmtelite-setby-yairnet/ TUNER+DTUNR+TURBO Setshttp://forum.yugiohcardmaker.net/topic/307217-tunerdtunrturbo-setsby-yairnet/ DREAM Sethttp://forum.yugiohcardmaker.net/topic/307187-dream-setby-yairnet/ DSYNC Sethttp://forum.yugiohcardmaker.net/topic/307218-dsync-setby-yairnet/ FORMS Sethttp://forum.yugiohcardmaker.net/topic/307219-forms-setby-yairnet/ NEXUS Sethttp://forum.yugiohcardmaker.net/topic/307377-nexus-setby-yairnet/ SPXYZ Sethttp://forum.yugiohcardmaker.net/topic/307420-spxyz-setby-yairnet/?p=6278407 NECRO Sethttp://forum.yugiohcardmaker.net/topic/310758-new-setnecro-set/ Link to comment Share on other sites More sharing options...
BatMed Posted June 16, 2014 Author Report Share Posted June 16, 2014 Look, man awesome cards with awesome effects some OCG mistakes, but other than that AWESOME If you want, you can check my cards Original POKE Set:http://forum.yugiohcardmaker.net/topic/307184-the-original-poke-setby-yairnet/ LIMIT Sethttp://forum.yugiohcardmaker.net/topic/307186-limit-setby-yairnet/ ULTMT+ELITE Setshttp://forum.yugiohcardmaker.net/topic/307216-ultmtelite-setby-yairnet/ TUNER+DTUNR+TURBO Setshttp://forum.yugiohcardmaker.net/topic/307217-tunerdtunrturbo-setsby-yairnet/ DREAM Sethttp://forum.yugiohcardmaker.net/topic/307187-dream-setby-yairnet/ DSYNC Sethttp://forum.yugiohcardmaker.net/topic/307218-dsync-setby-yairnet/ FORMS Sethttp://forum.yugiohcardmaker.net/topic/307219-forms-setby-yairnet/ NEXUS Sethttp://forum.yugiohcardmaker.net/topic/307377-nexus-setby-yairnet/ SPXYZ Sethttp://forum.yugiohcardmaker.net/topic/307420-spxyz-setby-yairnet/?p=6278407 NECRO Sethttp://forum.yugiohcardmaker.net/topic/310758-new-setnecro-set/ Look, man awesome cards with awesome effects some OCG mistakes, but other than that AWESOME If you want, you can check my cards Original POKE Set:http://forum.yugiohcardmaker.net/topic/307184-the-original-poke-setby-yairnet/ LIMIT Sethttp://forum.yugiohcardmaker.net/topic/307186-limit-setby-yairnet/ ULTMT+ELITE Setshttp://forum.yugiohcardmaker.net/topic/307216-ultmtelite-setby-yairnet/ TUNER+DTUNR+TURBO Setshttp://forum.yugiohcardmaker.net/topic/307217-tunerdtunrturbo-setsby-yairnet/ DREAM Sethttp://forum.yugiohcardmaker.net/topic/307187-dream-setby-yairnet/ DSYNC Sethttp://forum.yugiohcardmaker.net/topic/307218-dsync-setby-yairnet/ FORMS Sethttp://forum.yugiohcardmaker.net/topic/307219-forms-setby-yairnet/ NEXUS Sethttp://forum.yugiohcardmaker.net/topic/307377-nexus-setby-yairnet/ SPXYZ Sethttp://forum.yugiohcardmaker.net/topic/307420-spxyz-setby-yairnet/?p=6278407 NECRO Sethttp://forum.yugiohcardmaker.net/topic/310758-new-setnecro-set/ Thanks for your comment, and I hope you show me these mistakes.. by the way, interesting sets, I think I'll review some of them Link to comment Share on other sites More sharing options...
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